# Map drawing UX is still too hard **Published by:** [The Slow Hunch by Nick Grossman](https://nickgrossman.xyz/) **Published on:** 2009-06-15 **Categories:** mymaps, tech-design-internet **URL:** https://nickgrossman.xyz/map-drawing-ux-is-still-too-hard ## Content At work today, we are exploring the process of drawing routes on a map, thinking ahead to a few upcoming projects involving bike planning. So Sonali set up a Google MyMap and asked a few of us to mark our routes to work. In a nutshell, it was basically a flop, with two out of three people giving up before finishing. Paul Winkler summed up the process beautifully:My internal dialog went something like: "okay, now my route is merging with Nick's ... oops, now i'm editing Nick's line by mistake, how do I undo that? (random clicking around) ... ok now i'm back to editing my line ... argh, it's going down the wrong street... let's try this way... whoa, why is there a random line floating around in the water? can't seem to get rid of that one... oops, didn't want to put a point there, let's see if i can delete it... click... oops, i apparently deleted all the work i just did on my line, and there doesn't seem to be an undo for that. F**k it." It's tough UI to get right -- basically you're trying to replicate the vector drawing capabilities of tools like Illustrator, but in a simple way that provides just the right amount of control. Not easy. Safe to say that collaborative route drawing has not crossed over into the mainstream yet. ## Publication Information - [The Slow Hunch by Nick Grossman](https://nickgrossman.xyz/): Publication homepage - [All Posts](https://nickgrossman.xyz/): More posts from this publication - [RSS Feed](https://api.paragraph.com/blogs/rss/@nickgrossman): Subscribe to updates - [Twitter](https://twitter.com/nickgrossman): Follow on Twitter ## Optional - [Collect as NFT](https://nickgrossman.xyz/map-drawing-ux-is-still-too-hard): Support the author by collecting this post - [View Collectors](https://nickgrossman.xyz/map-drawing-ux-is-still-too-hard/collectors): See who has collected this post